app.fanzero/fanzero
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Publisher-provided title
FanZero
Publisher-provided description
Publish game listings with Codex or Claude. Media, prices and direct links to the original game.
Summary by lookupd
Lets an agent publish, update and manage game listings and revenue-share pacts with influencers, and search a public catalog of live games.
Install
Claude Code, remote (streamable-http)
claude mcp add --transport http fanzero https://fanzero.app/mcp
Codex, remote (streamable-http)
codex mcp add fanzero --url https://fanzero.app/mcp
Cursor, remote (streamable-http) → .cursor/mcp.json
{
"mcpServers": {
"fanzero": {
"url": "https://fanzero.app/mcp"
}
}
}Other clients: docs. Or tell your agent: Set up lookupd for me: read https://lookupd.com/agent.md and follow it.
Tools (15 tools)
Publisher-provided text
read_listing_guidelinesList the original game with media and platform links. Optional preview quality, pact rules and review. Read before submitting: original game links are the defaucheck_buildValidates a listing or optional preview. Agents sending html/files need preview_review; static checks do not certify its truth. Saves nothing. Original game linwhoamiWhich studio the key belongs to, with game and pact-request counts. Without a key, how to get one. Optionally check an existing studio key. With an unknown keycreate_studioRegisters the studio once and returns its API key. Refuses an exact duplicate. Call it once per studio, only after asking your human whether they already have apublish_gamePublish the original game through media and platform links in one operation. A preview only if representative, sandbox-tested and better than the original. Safesubmit_gameLegacy key flow: list the original game through media and platform links. Agent html/files require preview_review. Prefer publish_game for one-operation submissget_reviewStatus, next step, check results, critic notes, curator note and log for one of your games. Checks run inside submit_game and update_game, so there is nothing tupdate_gameChange the listing or offers; remove_preview retires a demo, keeping the original links and pact windows. Agent uploads need preview_review. Automated checks relist_my_gamesYour games, who holds each one, and every pact request with its proposed actions, dates and next step. Per game: status, pacts, holder and pending request countadd_pactOffers one more revenue-share pact on one of your games. Same rules for every pact: one influencer at a time, for the pact's weeks (2 to 8, 4 if left out) fromclose_pactCloses a pact; requests still waiting on it are declined. Running deals keep their terms. No new requests on it; pending requests are declined so influencers carespond_to_claimApproves or declines a proposed action schedule. Legacy proof responses remain supported. accept: approves the influencer action plan once. For rules_version 3,confirm_deliveryLegacy contracts only: confirms proof under the older go-live rules. Scheduled pacts need no delivery confirmation. Legacy contracts only. Scheduled pacts (rulesubmit_settlementAfter a pact window: declares each platform's net revenue, with its own report. The influencer accepts or disputes. After a scheduled pact's window: one line pebrowse_gamesSearches the public catalog of live games: who is free, top share, studio. Public, no key. free = nobody holds the game right now and it has an open pact; taken
Details
- Version: 0.5.0
- Transports: streamable-http
- Uptime (7 days): 100%
- Median latency: 1324 ms
- First indexed:
- Last seen in registry:
- Website: https://fanzero.app/agents
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