com.nodecraft/mcp
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Publisher-provided title
Nodecraft
Publisher-provided description
Manage your Nodecraft game servers: start, stop, files, backups, console, players and settings
Summary by lookupd
Lets an agent manage Nodecraft game servers, covering start, stop, deploy, files, backups, console, players and settings.
Install
Claude Code, remote (streamable-http)
claude mcp add --transport http mcp https://mcp.nodecraft.com/mcp
Codex, remote (streamable-http)
codex mcp add mcp --url https://mcp.nodecraft.com/mcp
Cursor, remote (streamable-http) → .cursor/mcp.json
{
"mcpServers": {
"mcp": {
"url": "https://mcp.nodecraft.com/mcp"
}
}
}Other clients: docs. Or tell your agent: Set up lookupd for me: read https://lookupd.com/agent.md and follow it.
Tools (showing 30 of 67)
Publisher-provided text
get_auth_statusCheck which Nodecraft account this connection is signed in as.list_instancesList the authenticated user's game server instances. Supports optional filters by game, location, deploy status, whether the server is running, and fuzzy name mrecommend_planRecommend which Nodecraft plan to buy for a game, sized by player count, how modded the server is, and whether it must stay online 24/7, with its price and a chget_account_usage_summaryReport how much of the account's plan is used: deployed servers against the slot allowance, saves against the save limit, and backup storage against its quota,get_available_slotsReport which server slots are free to deploy into, with their RAM, and how many servers the account may keep in total. A saved server can only be deployed intoget_dedicated_server_infoReport the account's dedicated servers: their title, status, resource allowances (RAM/SSD/HDD/backups/instances), live stats (players, load, memory), how many gget_subscription_infoReturn the subscription/service info for a specific instance (by id or exact name): product id, status, whether it is a trial, trial expiration date, service liget_upgrade_linkReturn the Nodecraft billing URL that would let the user buy more server slots, more backup storage, or more RAM for one server. This only produces a link. Thelist_servicesList every service on this account: the slot or dedicated node it is, its status, whether it is a trial, which server is deployed into it (or, for a Lite slot,list_locationsList all available Nodecraft server locations (data centers). Returns id, name, city, country, and status. Useful for resolving a user's location reference (e.gget_gameResolve a module/game slug (e.g. the raw `module` string on an instance like "gmod" or "minecraft") to its human-readable game metadata: title, short title, dessearch_game_filesSearch the one-click installer catalog for a game: modpacks (e.g. FTB, All the Mods), server variants and mod loaders (e.g. Paper, Forge, Fabric). Each result hlist_file_releasesList the installable versions (releases) of a modpack, server variant, or the game itself, in the order the panel's installer lists them. Get the file_id from screate_instanceCreate a new saved server configuration. This costs nothing and does not bring anything online. It produces a saved server that deploy_instance can then put intdeploy_instanceDeploy one of the account's saved servers into a free server slot, bringing it online. This uses a slot the account already pays for and never buys anything. Listart_instanceStart a specific game server instance (by id or exact name). Fails if the instance is already running or not in a startable state.stop_instanceStop a specific game server instance (by id or exact name). Set `force: true` to forcefully kill a hung process (may cause data loss).restart_instanceRestart a specific game server instance (by id or exact name). Attempts a graceful stop first then starts it again.wake_instanceWake a hibernating server so it comes back online. Lite servers hibernate when nobody is playing and have to be woken before anyone can connect. A user reportinget_instance_infoFetch a fresh detailed overview for a specific instance (by id or exact name), including current runtime state, the installed release (pass its file_id to list_get_instance_metricsReturn live CPU, RAM, and network usage for any of the user's instances. Disk usage is not available here, since it only comes from the instance's live socket.get_instance_usage_historyFetch historical CPU, RAM, disk, and player-count time series for an instance (by id or exact name) over the last day, 3 days, week, or month. Returns both summmanage_instanceChange what the panel's Manage Instance page controls on a specific instance (by id or exact name): its display name, connection hostname, primary domain, web rget_connection_infoReturn how to connect to a specific instance (by id or exact name): its IP, hostname, port block, and every port mapping with the public port players use. Portssearch_playerLook up one player account on the platform itself: a Minecraft Java username, a Steam SteamID64, an Xbox gamertag, or a Hytale identifier. Returns the account'ssearch_knowledgebaseSearch the Nodecraft knowledgebase for articles covering game server setup, configuration, troubleshooting, and Nodecraft platform features. Returns article titget_settingsList the game and server settings for a specific instance (by id or exact name), with their current values. These are the same validated settings the panel's seset_settingsChange one or more validated settings on a specific instance (by id or exact name), then save them. This is the correct way to change server configuration, sinclist_instance_usersList every account with access to a specific instance (by id or exact name), with their username, avatar, whether they are the owner, and each permission node tset_user_permissionsGrant or revoke specific permissions for an account on a specific instance (by id or exact name). Pass only the nodes you want to change. Every other node keeps
Details
- Version: 1.0.0
- Transports: streamable-http
- Uptime (7 days): 100%
- Median latency: 888 ms
- First indexed:
- Last seen in registry:
- Website: https://nodecraft.com
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