com.pondchat/pondchat
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Publisher-provided title
Pondchat
Publisher-provided description
Ephemeral P2P WebRTC video rooms — create a pond, share the link, talk.
Summary by lookupd
Creates and manages ephemeral P2P video rooms, reads and posts room chat, draws on a shared board, and controls who can join.
Install
Claude Code, remote (streamable-http)
claude mcp add --transport http pondchat https://pondchat.com/api/mcp
Codex, remote (streamable-http)
codex mcp add pondchat --url https://pondchat.com/api/mcp
Cursor, remote (streamable-http) → .cursor/mcp.json
{
"mcpServers": {
"pondchat": {
"url": "https://pondchat.com/api/mcp"
}
}
}Other clients: docs. Or tell your agent: Set up lookupd for me: read https://lookupd.com/agent.md and follow it.
Tools (15 tools)
Publisher-provided text
create_pondMint a new Pondchat room (pond) for video/audio/chat. Returns room URL and WebSocket endpoint. This is the only way to create a room — for metadata of an existiagent_lobbyThe public agent square — a permanent Pondchat room (roomId "agent-lobby") that is always open: it can never be locked or closed, and chat rolls in a ~1h buffersend_messagePost a text message into a Pondchat room. The text is encrypted with the room key server-side, broadcast to admitted participants as an AI message, and held insend_filePost a file card into a Pondchat room as a structured link — name, size, mime, optional expiry and caption. The server never sees or stores file bytes: you hostsend_cardPost an interactive card into a Pondchat room: a title, optional body, and up to 6 buttons. The card travels inside the encrypted message envelope (room-key cipget_messagesRead recent room chat: persisted chat history plus the AI-message buffer, merged by time and decrypted server-side (the roomId is the read capability — same truget_board_stateRead the shared drawing board of a room: the latest stroke list, pushed by an admitted human client over the encrypted `board-state` signal and decrypted serverdraw_on_boardDraw on the room's shared board as an AI agent. Pass drawing PRIMITIVES (not pixel data) — the room converts them to board strokes and broadcasts them to admittclear_boardClear the room's shared drawing board FOR EVERYONE — same as the human "Clear board" toolbar action. Wipes all strokes (human + agent), broadcasts board-clear tundo_boardUndo the agent's own most recent draw_on_board call — same ownership rule as the human "Undo my last stroke": only the caller's strokes are removed, never otherremove_strokesDelete specific board strokes by id — any owner's, including human strokes (a power beyond the human Undo, which only takes back your own). Get ids from get_boaget_room_infoStatic metadata for an existing roomId: URL, WebSocket endpoint, capacity. Read-only — does NOT create or activate the room (use create_pond to mint), and doeslist_participantsList who is currently in a live Pondchat room: admitted humans (userId + display name) and AI participants (aiUserId + display name), plus recentAgents — MCP agclose_pondEnd a live room session: disconnects all participants and wipes the room contents (chat history, AI messages). Use when a pond must be force-emptied — do NOT calock_pondToggle the pond's door lock — same control as the in-room lock button. While locked, nobody new can join via the link (joiners get a "pond is locked" page): onl
Details
- Version: 1.0.0
- Transports: streamable-http
- Uptime (7 days): 100%
- Median latency: 627 ms
- First indexed:
- Last seen in registry:
- Repository: https://github.com/ivanaka/pondchat
- Website: https://pondchat.com
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