com.squallstudio/squall-studio
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Publisher-provided title
Squall Studio
Publisher-provided description
Read, edit and generate AI microdrama scripts, shots, characters and video in Squall Studio
Summary by lookupd
Read, edit and generate microdrama scripts, shots, characters, locations and video clips in a project, with generation jobs polled for…
Install
Claude Code, remote (streamable-http)
claude mcp add --transport http squall-studio https://squallstudio.com/api/mcp
Codex, remote (streamable-http)
codex mcp add squall-studio --url https://squallstudio.com/api/mcp
Cursor, remote (streamable-http) → .cursor/mcp.json
{
"mcpServers": {
"squall-studio": {
"url": "https://squallstudio.com/api/mcp"
}
}
}Other clients: docs. Or tell your agent: Set up lookupd for me: read https://lookupd.com/agent.md and follow it.
Tools (30 tools)
Publisher-provided text
list_projectsList all projects owned by the authenticated user.get_projectGet one project's summary and current workflow step.get_project_episodesList the episodes in a project.get_episodeGet one episode record.get_episode_editorGet the full episode tree in one call: project, episode, outline, script, segments, shots, characters, looks, locations and jobs. Prefer this over several narroget_episode_shotsList the shots in an episode.list_episode_segmentsList the video segments in an episode.get_scene_assetsGet one scene with its shots, characters, locations and continuity references.get_project_scriptGet a project's full script package.get_project_charactersList a project's characters.get_characterGet one character record.get_character_looksList a character's looks.get_project_locationsList a project's locations.get_locationGet one location record.get_asset_libraryList the generated and uploaded assets available to a project.get_jobGet one generation job's status and output. Use this to poll a job returned by a generate_* tool.list_project_jobsList generation jobs for a project, newest first.list_shot_continuity_referencesList the continuity reference images attached to one shot. get_scene_assets also returns these, but only for a whole scene — use this when you need the asset idgenerate_scriptWrite a full multi-episode script from a story premise. This CREATES A NEW PROJECT — it does not edit an existing one, and it takes no project_id. While the jobgenerate_shot_clipGenerate a video clip for a single shot (episode_shots row). Spends credits. Returns a job id — poll it with get_job.generate_character_imageGenerate a reference image for a character. Spends credits. Returns a job id — poll it with get_job.generate_location_imageGenerate a reference image for a location. Spends credits. Returns a job id — poll it with get_job.generate_shot_background_imageGenerate an empty background plate for one short shot. Both reference inputs steer what the plate itself looks like — layout, prop identity, materials and lightgenerate_episode_musicGenerate a background music track for an episode. Requires the episode to already have an assembled video. Spends credits. Returns a job id — poll it with get_jupdate_shotOverwrite fields on one shot. Read the shot first (get_episode_shots or get_episode_editor), decide the change yourself, then send ONLY the fields you changed —update_locationOverwrite fields on one location. Read it first (get_project_locations or get_location), then send ONLY the fields you changed — omitted fields are left untouchupload_shot_continuity_referenceAttach an image you produced locally to a shot as a continuity reference. A continuity reference is fed into this shot's next clip generation as a layout, prop,attach_shot_continuity_referenceAttach an image that already exists in this project to a shot as a continuity reference. A continuity reference is fed into this shot's next clip generation asupdate_shot_continuity_referenceSet or clear the guidance on one continuity reference already attached to a shot — the note telling the video model how to use that image. List references firstremove_shot_continuity_referenceDetach one continuity reference from a shot. List them first with list_shot_continuity_references to get the asset id. This deletes the reference asset permanen
Details
- Version: 1.0.0
- Transports: streamable-http
- Uptime (7 days): 100%
- Median latency: 528 ms
- First indexed:
- Last seen in registry:
- Website: https://squallstudio.com/docs/mcp
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