tech.spriteforge/editor
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Publisher-provided title
SpriteForge Editor
Publisher-provided description
Free pixel and tileset editor, no account: hand-edit sprites, animations and Wang tilesets in chat
Summary by lookupd
Lets an agent open, edit and save pixel art, sprites, animations and tilesets in an interactive editor card, and fetch PNG output.
Install
Claude Code, remote (streamable-http)
claude mcp add --transport http editor https://www.spriteforge.tech/mcp/editor
Codex, remote (streamable-http)
codex mcp add editor --url https://www.spriteforge.tech/mcp/editor
Cursor, remote (streamable-http) → .cursor/mcp.json
{
"mcpServers": {
"editor": {
"url": "https://www.spriteforge.tech/mcp/editor"
}
}
}Other clients: docs. Or tell your agent: Set up lookupd for me: read https://lookupd.com/agent.md and follow it.
Tools (6 tools)
Publisher-provided text
open_editorOpens pixel art in SpriteForge's compact pixel editor - pencil, eraser, fill, colour picker, palette, undo and animation frames - as an interactive card where tget_spriteReturns the current state of a SpriteForge edit session: a preview image, its size and palette, how many edits were saved, and a PNG URL with the exact pixels aopen_full_editorOpens a sprite in SpriteForge's full pixel editor - layers, selection and move, line/rectangle/ellipse, mirror painting, brush sizes, animation frames with onioopen_tileset_editorOpens a tileset in SpriteForge's tileset editor as an interactive card where the app shows them, and returns an edit link that opens the same editor in a browseload_artLoads an edit session's sprite into the SpriteForge editor card. Only the card calls it.save_artSaves the user's edits from the SpriteForge editor card to its edit session. Only the card calls it.
Details
- Version: 0.1.0
- Transports: streamable-http
- Uptime (7 days): 100%
- Median latency: 351 ms
- First indexed:
- Last seen in registry:
- Website: https://github.com/OndrejKnizat/spriteforge-editor
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